Line-of-Sight Sums: Swap Tiles Until Every Sight Line Adds Up

Line-of-Sight Sums game cover illustration

Generate fresh tile values, blocker placement, and row/column sight-sum targets.

The Blocker Ends the Line: Tiles Behind It Never Count

Generate fresh tile values, blocker placement, and row/column sight-sum targets. Swap tiles and stop counting after the first blocker; targets are derived from a legal complete arrangement.

Where Multi-Digit Addition Turns into Constraint Reasoning (Grades 4–7)

Players arrive fluent in multi-digit addition (4.NBT.B.4) and here apply it under constraints, holding several row and column conditions true at the same time. That constraint-satisfaction habit is the on-ramp to writing and reasoning about expressions and equivalent expressions (6.EE.B.5, 6.EE.B.6). It also sharpens the awareness that a total depends on what is included, not merely on which digits are present.

Learning Points

  • spatial transformation
  • multi-step planning
  • working memory
  • strategy review

Steps and completion rules

  1. Read from each arrow and locate the first blocker on that line.
  2. Calculate the current visible sum, then select two tiles to swap.
  3. Track changes to the current row and column sight sums until they match every fixed target.

Teacher / Parent Note

Predict which sight lines will change before swapping, and explicitly exclude numbers hidden behind a blocker.